PENGARUH KECANDUAN SISWA TERHADAP GAME ONLINE (STUDI TENTANG KEBIASAAN SISWA BERMAIN GAME ONLINE) DI SMP N 3 TELUK KUANTAN
Abstract
The type of research used is qualitative research using field research types, the subjects in the study were students of SMP N 3
Teluk Kuantan. While the method of data collection uses observation and interview techniques to obtain the information needed,
then analyzed and described in written form. The results of this study indicate that the effects that arise due to addiction play
online games for students who are addicted including: 1) more time spent at the computer or internet cafe with a longer
duration. 2) time to play more so you can forget about their time to study. 3) lack of attention to the health condition of their
body (staying up late). 4) causing a sense of laziness for school and a decrease in grades in school. That's some of the effects
that can be caused if someone who is addicted to too much opium with online games. These effects seemed to make
themselves become abnormal people. Because someone who is addicted to online games feels they have failed to give good
service to their lives.
Teluk Kuantan. While the method of data collection uses observation and interview techniques to obtain the information needed,
then analyzed and described in written form. The results of this study indicate that the effects that arise due to addiction play
online games for students who are addicted including: 1) more time spent at the computer or internet cafe with a longer
duration. 2) time to play more so you can forget about their time to study. 3) lack of attention to the health condition of their
body (staying up late). 4) causing a sense of laziness for school and a decrease in grades in school. That's some of the effects
that can be caused if someone who is addicted to too much opium with online games. These effects seemed to make
themselves become abnormal people. Because someone who is addicted to online games feels they have failed to give good
service to their lives.
Keywords
online games; the influence of addiction to junior high school students
Full Text:
PDFDOI: http://dx.doi.org/10.33578/pjr.v2i6.6543
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